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What Was Added To Skyrim Special Edition

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Hey, So I was checking the mods of Skyrim and I found out that I can add mods when i get ingame from the 'Mods' section. I learned how to do that. The problem is that i also found the mods in the workshop section and i want to add certain mods like 'Immersive Patrols' so I have to go there in order to find them. I'm having a hard time realising what I have to do so that I can add them to. Platform parity aside, Skyrim Special Edition is a significantly improved console version of the now-classic game. If you've always wanted to give Skyrim a try, there's no time like the present.

  1. What Was Added To Skyrim Special Edition Xbox One
  2. Skyrim Special Edition Vs Original

Go with Special Edition. No question about it. 'Legendary Edition' is the original base game packaged with the expansions. It is identical to buying the game and expansions separately. The Elder Scrolls V: Skyrim – Special Edition is a remastered version of the game released for Windows, Xbox One, and PlayStation 4 in October 2016. It includes all three DLC expansions and a graphical upgrade, along with additional features such as modding capabilities on consoles. Buy The Elder Scrolls V: Skyrim - Special Edition CHINA - Steam CD KEY at the cheapest prices. Activate the CD Key on your Steam client. Save money and find the best deal.

© Provided by Windows Central

These mods make an already great game even better.

The Elder Scrolls V: Skyrim Special Edition became one of first games to support mods on console when it released on Xbox One and PlayStation 4 in 2016. Ever since then, the game's dedicated community has created countless mods that alter, improve, or completely overhaul the base Skyrim experience in amazing ways, as also seen with the best Fallout 4 mods. Mod support is uncommon among the best Xbox One games today, which makes it crucial to experience the best Skyrim has to offer.

Due to the sheer number of mods available, though, it can be hard to figure out which mods are the best. We've compiled this extensive list of top-notch options, whether you want to make Skyrim run better, look better, or add new gameplay systems.

The game that keeps giving

The Elder Scrolls V: Skyrim Special Edition

© Provided by Windows Central

Fus-ro-dah!

Skyrim: Special Edition is the current-gen version of the legendary 2011 classic, featuring a more stable engine and some awesome visual enhancements like god rays and dynamic depth of field.

Note: You'll need to a make a Bethesda account to access mods, which you can do from within the game on your Xbox. Also, keep in mind that achievements are disabled while using mods. Lastly, check mod descriptions and follow the instructions on where to put each mod in your load order if they're there.

Quick menu

  • Performance mods
  • Graphics mods
  • Gameplay mods
  • Quest mods

Performance mods

What was added to skyrim special edition dlc

These mods are designed to make Skyrim run smoother and with more stability overall, either by tweaking some graphics down or by fixing troublesome bugs. These mods will be helpful to Xbox One users in particular, as it's the weakest of the Xbox One consoles. It's important to note, though, that the bugfix mod in this section is something everyone should download.

Unofficial Skyrim: Special Edition Patch

© Provided by Windows Central

This incredible mod squashes countless bugs that are present in vanilla Skyrim to this day. The Unofficial Skyrim: Special Edition Patch fixes everything from engine problems to issues with quest scripting, and everything between, too. It's highly recommended that you install this mod before any other, as it will provide you with the most stable and bug-free version of Skyrim available as a foundation.

FPS Boost

© Provided by Windows Central

FPS Boost will considerably improve your framerate by reducing the resolution size of snow, rain, and leaf effects in-game. Since these effects are so small, most people won't even notice the quality reduction, too. Overall, this is an excellent mod if you want to boost your performance without sacrificing the game's visual appeal.

Disable God Rays

© Provided by Windows Central

Disable God Rays does exactly what it sounds like: it removes the volumetric god rays that Bethesda added into the Special Edition version of Skyrim. This will give you a decent performance increase, although it will mean that sunlight in the environment won't be as pretty.

No Radial Blur

© Provided by Windows Central

If you're looking for something that improves your performance in combat, No Radial Blur will help. It disables the radial blur effect that happens when you get hit by enemies or perform a killcam finishing move. This can save you valuable frames, especially in larger combat situations where you're getting hit frequently.

Graphics mods

These mods are geared towards folks who want to make their Skyrim look as modern as possible. Though graphics mods options aren't nearly as advanced as what you can get on PC, you can still make Skyrim look incredible on Xbox One. Be wary, however, that some of these mods may negatively impact your performance. https://hereifil238.weebly.com/bell-fruit-gum.html. If you have an Xbox One X (or are planning to own an Xbox Series X) this will be much less of a problem due to the stronger hardware.

Natural and Atmospheric Tamriel

SETTINGS
HQ
LO

Natural and Atmospheric Tamriel (NAT) is a weather, lighting, and effects overhaul, all in one complete package. You may not be able to use the advanced ENB lighting and post-processing mods you can find on PC on your console, what NAT provides is the next best thing. If you want one mod that will instantly make your game look better without any performance hits whatsoever, this is the mod for you.

Skyland

© Provided by Windows Central

The all-in-one version of the Skyland mod massively improves the texture quality of nearly everything in Skyrim. From the game's vast earthy landscapes to the wood-and-stone structures that make up each city and nearly everything between, Skyland will make all of it look phenomenal.

Static Mesh Improvement Mod

© Provided by Windows Central

The Static Mesh Improvement Mod overhauls the look of what Skyland does not, such as things like furniture, food items, and other miscellaneous objects. As a result, this mod's impact is mostly felt in interior spaces, although it covers plenty of outdoor objects as well.

Veydosbrom

© Provided by Windows Central

For Xbox One users, Veydosbrom is the best overall grass mod since it adds beautiful, dense grass to Skyrim without hitting performance too hard. This is a great mod to pick up if you want your Skyrim to feel more lush. Make sure to pair it with Landscape Fixes for Grass Mods.

Skyrim Flora Overhaul (Trees Only)

© Provided by Windows Central

The trees only version of Skyrim Flora Overhaul pairs excellently with Veydosbrom, as it significantly pretties up Skyrim's trees. After all, it would look weird for the grass to be incredibly detailed but the trees to look vanilla.

Realistic Water Two

© Provided by Windows Central

The Realistic Water Two mod completely revamps Skyrim's water, making it look much more realistic thanks to new textures, colors, and visual effects. The performance cost isn't that bad, either, so this is a great pick for performance-focused players as well.

Gameplay mods

If you're looking to freshen up the Skyrim experience with some changes to the gameplay, these mods will be right up your alley. They add more depth to the game's mechanics and systems, and they bring more overall roleplaying potential to Skyrim.

Alternate Start - Live Another Life

© Provided by Windows Central

Alternate Start - Live Another Life is perfect for people who want to quickly start new playthroughs without having to go through the Skyrim intro sequence every time. It allows you to pick a background for your character and then have them teleported to an fitting location in the world with the appropriate starting gear, which is awesome for roleplaying.

Ordinator - Perks of Skyrim

© Provided by Windows Central

The Ordinator - Perks of Skyrim mod completely overhauls the game's skill trees, unlocking countless new perk options for players to experiment with in their builds. What's awesome about Ordinator is that it even revamps less popular skills like Speech or Pickpocketing in order to make them more viable and interesting, which is a great way to encourage build variety. None of the new perks are particularly overpowered, either, ensuring a balanced experience.

Apocalypse - Magic of Skyrim

© Provided by Windows Central

Apocalypse - Magic of Skyrim is essentially the mage version of Ordinator in that it adds countless new spells to all of Skyrim's schools of magic. From raising magical stone walls to block enemies with Alteration to casting devastating tornadoes with Destruction, Apocalypse is chock-full of creative and fun spells to try out. The mod automatically distributes them throughout the world as well, so finding them won't be difficult (the best place to look is with a Jarl's court wizard).

Wildcat - Combat of Skyrim

© Provided by Windows Central

Wildcat - Combat of Skyrim is a phenomenal combat mod that breathes new life into the Skyrim hack-and-slash experience we've all gotten used to by now. It makes enemy AI smarter, makes attacks deadlier (for both the player and enemies), adds in locational damage, and makes it so all attacks drain stamina instead of just power attacks. All of these changes make Skyrim more difficult, but they also make the combat system feel more skill-based. Additionally, overcoming foes with Wildcat combat is much more satisfying than it ever was with vanilla Skyrim. We can't recommend this mod enough.

Beasts of Tamriel

© Provided by Windows Central

If you want some more variety in the ranks of Skyrim's creatures and critters, it doesn't get any better than Beasts of Tamriel. As you explore the lands, you'll start to see and encounter monsters you've never seen before, including female giants, massive whales, flaming wolf spirits, big bipedal frogs (you can ride them like horses!) and many more. Dvd mp4 converter open source.

iNeed - Food, Water, and Sleep

© Provided by Windows Central

iNeed - Food, Water, and Sleep turns Skyrim into somewhat of a survival game. As you play through the game, you'll need to make sure your character stays well-fed, hydrated, and rested. This is an excellent mod for people who are looking for an extra bit of challenge, and it also gives you more of a reason to stop by in Skyrim's smaller towns while on your travels. Spin palace casino free slots.

Quest mods

Quests dictate nearly everything we do in Skyrim, and over the years talented modders have come up with some truly incredible quest mods that add in brand new stories with professional voice acting, new worldspaces, and more.

The Forgotten City

© Provided by Windows Central

The Forgotten City is arguably the best quest mod in existence in terms of writing, as it won a National Writers' Guild award for its script. In this 8-hour long adventure, players will work to uncover the truth behind a murder mystery in an ancient underground city. The mod's voice acting is stellar, and the fact there are multiple endings means that the quest has lots of replayability as well.

Project AHO

© Provided by Windows Central

Project AHO takes players to Sadrith Kegran, a hidden settlement owned by Great House Telvanni and built over the ruins of an ancient Dwarven city. As they play through this DLC-sized adventure, players will uncover the secrets of an extremely advanced Dwemeri invention: the Aetherium Hyperspace Observatory.

Carved Brink

© Provided by Windows Central

What Was Added To Skyrim Special Edition Xbox One

Made by the same team behind Project AHO, Carved Brink is centered around exploring a Daedric plane of Oblivion controlled by goblins. Over the course of this quest mod, you'll find new treasures, meet new characters, and eventually you'll be tested by the trial of the Daedra.

The Notice Board

© Provided by Windows Central

Unlike the previous mods we mentioned, The Notice Board is aimed towards players looking for short, repeatable adventures. At every city or town you will find notice boards where NPCs have posted jobs for adventurers like you to complete. These jobs typically entail clearing out bandit camps, delivering secret messages, saving captured civilians, killing beasts, going hunting, and more.

Did we miss any of your favorite mods? Have you got one you think should be on the list? Let us know in the comments below!

The game that keeps giving

Skyrim: Special Edition

© Provided by Windows Central

Fus-ro-dah!

Skyrim: Special Edition is the current-gen version of the legendary 2011 classic, featuring a more stable engine and some awesome visual enhancements like godrays and dynamic depth of field.

The UESPWiki – Your source for The Elder Scrolls since 1995

Skyrim Special Edition Vs Original

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  • 1Version 1.5
    • 1.7Version 1.5.39
    • 1.8Version 1.5.23
    • 1.9Version 1.5.16
    • 1.10Version 1.5
  • 2Version 1.4
  • 3Version 1.3
  • 4Version 1.2
  • 5Version 1.1
    • 5.2Version 1.1.51.08

This page lists all patches released for the Special Edition. Upgrading Skyrim to the latest patch is usually recommended, as many bugs and glitches are often fixed by the patches. You can find out about your version in the lower left corner of the 'System' screen (Esc on PC, Start then selecting 'System' on console). Extra details on specific platforms can be found on the related pages: PC, PS4, and Xbox One.

Us online casinos that accept paypal. Please note that having a designated patch installed will not guarantee that the issue it was supposed to fix will be fixed upon entering game. In some cases after a patch has been installed, players have noted that their previous save files have become unplayable, glitchy, and/or have other issues. As such, it may be necessary to start a new game file to have all issues resolved.

Version 1.5

Version 1.5.97

Version 1.5.97 was released as an update for Steam, PS4 and Xbox One on 21 November 2019.

  • Support for new CC content was added.
  • Wolves will now howl properly when idle.
  • Additional art resources centering around content for Shivering Isles has been included with the base game as modders' resources.
Added Files

Changes to Update.esm:

  • 5 new flora (all unused):
    • ccBGS_RootScreamingMaw [FLOR:0100306A]
    • ccBGS_RootScreamingMawActivator 'Screaming Maw' [ACTI:01003090]
    • ccBGS_FlameStalk01 [FLOR:01003089]
    • ccBGS_FlameStalkActivator01 'Flame Stalk' [ACTI:0100308E]
    • ccBGS_FlameStalk02 [FLOR:0100308A]
    • ccBGS_FlameStalkActivator02 'Flame Stalk' [ACTI:0100308D]
    • ccBGS_RootThornHook [FLOR:0100306C]
    • ccBGS_RootThornHookActivator 'Thorn Hook' [ACTI:0100308F]
    • ccBGS_RootRotScale [FLOR:0100306B]
    • ccBGS_RootRotScaleActivator 'Rot Scale' [ACTI:0100308C]
  • 3 new alchemy ingredients (all unused):
    • ccBGS_RootScreamingMawIngredient 'Screaming Maw' [INGR:0100306E]
      • Value: 20, Weight: 0.1, Effect Strength: 36
      • Effects: Regenerate Magicka, Fortify Alteration, Invisibility, Regenerate Health
    • ccBGS_RootThornHookIngredient 'Thorn Hook' [INGR:0100306F]
      • Value: 20, Weight: 0.1, Effect Strength: 67
      • Effects: Lingering Damage Health, Paralysis, Regenerate Magicka, Regenerate Health
    • ccBGS_RootRotScaleIngredient 'Rot Scale' [INGR:0100306D]
      • Value: 20, Weight: 0.1, Effect Strength: 100
      • Effects: Slow, Lingering Damage Health, Fear, Paralysis
    • No ingredients for the two Flame Stalks, even though they both have their activate text as 'Harvest'
  • 28 new statics (all unused):
    • ccBGS_FireStalkBud [STAT:01003076]
    • ccBGS_GiantRoot01-04 [STAT:01003085-88]
    • ccBGS_RootCluster01-02 [STAT:01003091-92]
    • ccBGS_RootClusterLarge01-02 [STAT:010030A4-A5]
    • ccBGS_RootHall2way [STAT:01003075]
    • ccBGS_RootHall3way [STAT:01003070]
    • ccBGS_RootHall4way [STAT:01003071]
    • ccBGS_RootHallEndcap [STAT:01003072]
    • ccBGS_RootHallRamp01 [STAT:01003073]
    • ccBGS_RootHallShift01-02 [STAT:01003083-84]
    • ccBGS_RootHallTurn [STAT:01003074]
    • ccBGS_RootMoundRound01 [STAT:01003077]
    • ccBGS_RootWeeds01 [STAT:01003078]
    • ccBGS_ThinMushroomTree01-06 [STAT:01003082,7A-7E]
    • ccBGS_ThinMushroomTreeCluster01-03 [STAT:0100307F-81]
  • 7 new keywords (all used with updated dialogues):
    • ccBGS_ActorTypeCustomPetResponse01_Stay [KYWD:01003093]
    • ccBGS_ActorTypeCustomPetResponse02_Wait [KYWD:01003094]
    • ccBGS_ActorTypeCustomPetResponse03_GoHome [KYWD:01003095]
    • ccBGS_ActorTypeCustomPetResponse04_Trade [KYWD:01003096]
    • ccBGS_ActorTypeCustomPetResponse05_FollowfromDismissed [KYWD:01003097]
    • ccBGS_ActorTypeCustomPetResponse06_Wait [KYWD:01003098]
    • ccBGS_ActorTypeCustomPetResponse07_FollowfromWait [KYWD:01003099]
  • 1 new container:
    • ccBGS_RootHollowedStump 'Hollowed Stump' [CONT:01003079] (empty, unused)
  • 1 new door:
    • SDoorManholeCoverInvisible 'Entrance' [DOOR:0100308B] (unused)
  • Updated dialogue:
    • [INFO:01002F02] ('(whine)' in GRUP Topic Children of PetFramework_BranchDismiss_HoldTopic [DIAL:01002F00])
    • [INFO:01002F0E] ('(whine)' in GRUP Topic Children of PetFramework_BranchDismiss_HomeTopic [DIAL:01002EFF])
    • [INFO:01002F04] ('(grumble)' in GRUP Topic Children of PetFramework_BranchHomeCurrLocTopic [DIAL:01002EEB])
    • [INFO:01002F06] ('(squeal)' in GRUP Topic Children of PetFramework_BranchRecruitTopic [DIAL:01002F01])
    • [INFO:01002F0A] ('(squeal)' in GRUP Topic Children of PetFramework_BranchWaitResumeTopic [DIAL:01002EEA])
    • [INFO:01002F0B] ('(grumble)' in GRUP Topic Children of PetFramework_BranchWaitTopic [DIAL:01002EED])
    • [INFO:01002F09] ('(grumble)' in GRUP Topic Children of PetFramework_InventoryTopic [DIAL:01002EEC])
      • Added Subject.HasKeyword(one of the new CustomPetResponses)=0 conditions
      • Bug: the edit to [INFO:01002F0E] conflicts with a pre-existing (and unchanged) override in HearthFires.esm
  • Interior cell changes:
    • ccPlaceholder04Interior01 'Creation Club Cell' [CELL:01002FD2]
      • Added a door [REFR:0100309F] (places AutoLoadDoor01 'Passage' [DOOR:00031897]) (to Tamriel)
      • Removed old door [REFR:01002FDF] (places CreationClubPlaceHolderDoor 'Door' [DOOR:01002F3B])
      • Rearranged some statics
    • CTest 'Quick Test Cell' [CELL:000B1783]
      • Added a door [REFR:01003056] (places WRDragonDoor01 'Door' [DOOR:000252C7]) (to Solitude)
      • Also [REFR:01003066] (places WRDragonDoor01 'Door' [DOOR:000252C7]) (to Tamriel)
  • SolitudeWorld worldspace changes:
    • Added door ccBGSSSE025_DungeonEntrance [REFR:01003057] (places CreationClubPlaceHolderDoor 'Door' [DOOR:01002F3B] in GRUP Cell Persistent Children of [CELL:00037EE6] at -16,25) (to CTest)
    • Lots of ITMs
  • Tamriel worldspace changes:
    • [CELL:00000D74]
      • Added door [REFR:0100309C] (places AutoLoadDoor01 'Passage' [DOOR:00031897] at 44,-32) (to Placeholder04)
      • Added door EEJSSE004_WaririorDoor [REFR:01003058] (places CreationClubPlaceHolderDoor 'Door' [DOOR:01002F3B] at -20,-8) (to CTest)
    • Added ccBGSSSE040_NavCutVolume [REFR:0100309E] (places CollisionMarker [STAT:00000021] in GRUP Cell Temporary Children of [CELL:0000BDC9] at 44,-31)
    • Added ccBGSSSE040_EntranceBlocker [REFR:0100309D] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0000BDCA] at 44,-32)
    • Added other miscellaneous statics and trees
  • Changes to HearthFires.esm:
    • Updated player dialogue lines relating to Hendraheim mod (added FULLs to existing forms):
      • BYOHRelationshipAdoptable_ProposeCCHouse05 'Yes, Hendraheim.' [DIAL:03000894]
      • PetFramework_SendPetCCHouse05 'Hendraheim' [DIAL:03000856]
      • RelationshipAdoptableOrphanage_Q5_CCHouse05 'At Hendraheim.' [DIAL:03000B70]
      • RelationshipAdoption_MoveToCCHouse05 'Hendraheim.' [DIAL:030009A5]
      • RelationshipMarriageFINCCHouseTopic05 'Hendraheim.' [DIAL:03000B52]
      • RelationshipMarriageWeddingCCHouseTopic05 'We could live in Hendraheim.' [DIAL:03000C42]
    • Updated player dialogue lines relating to the Dead Man's Dread mod (added FULLs to existing forms):
      • BYOHRelationshipAdoptable_ProposeCCHouse08 'Yes, Dead Man's Dread.' [DIAL:0300086F]
      • PetFramework_SendPetCCHouse08 'Dead Man's Dread' [DIAL:03000853]
      • RelationshipAdoptableOrphanage_Q5_CCHouse08 'At Dead Man's Dread.' [DIAL:03000B6D]
      • RelationshipAdoption_MoveToCCHouse08 'Dead Man's Dread.' [DIAL:0300096D]
      • RelationshipMarriageFINCCHouseTopic08 'Dead Man's Dread.' [DIAL:03000B4C]
      • RelationshipMarriageWeddingCCHouseTopic08 'We could live in Dead Man's Dread.' [DIAL:03000BD8]
  • Additions to Skyrim.ccc:
    • ccBGSSSE020-GrayCowl.esl
    • ccBGSSSE031-AdvCyrus.esm
    • ccBGSSSE040-AdvObGobs.esl
    • ccBGSSSE025-AdvDSGS.esm
    • ccEEJSSE004-Hall.esl
  • File changes:
    • Horse animations (meshesactorshorseanimations) added in 1.5.80 have been removed
    • Added meshesactorscaninebehaviors wolfnoncombatidle.hkt
    • Added meshesarchitecturesolitudesewerentrancecollision01.nif
    • Added meshesclutteringredientsmothwing02monarch.nif
    • Added 37 meshes under meshescreationclub_shared, including some 'plantactivatorbehavior' HKTs
    • Added 38 textures under texturescreationclub_shared
    • Decreased the file sizes of textureseffectsprojected{diffuse,normal,normaldetail}.dds again

Version 1.5.80.0.8

Version 1.5.80.0.8 was released as an update for Steam, PS4 and Xbox One on 13 June 2019.

  • Backend changes to support new Creation Club content.
  • Fixed an issue with specular lighting on skin.
Special

These mods are designed to make Skyrim run smoother and with more stability overall, either by tweaking some graphics down or by fixing troublesome bugs. These mods will be helpful to Xbox One users in particular, as it's the weakest of the Xbox One consoles. It's important to note, though, that the bugfix mod in this section is something everyone should download.

Unofficial Skyrim: Special Edition Patch

© Provided by Windows Central

This incredible mod squashes countless bugs that are present in vanilla Skyrim to this day. The Unofficial Skyrim: Special Edition Patch fixes everything from engine problems to issues with quest scripting, and everything between, too. It's highly recommended that you install this mod before any other, as it will provide you with the most stable and bug-free version of Skyrim available as a foundation.

FPS Boost

© Provided by Windows Central

FPS Boost will considerably improve your framerate by reducing the resolution size of snow, rain, and leaf effects in-game. Since these effects are so small, most people won't even notice the quality reduction, too. Overall, this is an excellent mod if you want to boost your performance without sacrificing the game's visual appeal.

Disable God Rays

© Provided by Windows Central

Disable God Rays does exactly what it sounds like: it removes the volumetric god rays that Bethesda added into the Special Edition version of Skyrim. This will give you a decent performance increase, although it will mean that sunlight in the environment won't be as pretty.

No Radial Blur

© Provided by Windows Central

If you're looking for something that improves your performance in combat, No Radial Blur will help. It disables the radial blur effect that happens when you get hit by enemies or perform a killcam finishing move. This can save you valuable frames, especially in larger combat situations where you're getting hit frequently.

Graphics mods

These mods are geared towards folks who want to make their Skyrim look as modern as possible. Though graphics mods options aren't nearly as advanced as what you can get on PC, you can still make Skyrim look incredible on Xbox One. Be wary, however, that some of these mods may negatively impact your performance. https://hereifil238.weebly.com/bell-fruit-gum.html. If you have an Xbox One X (or are planning to own an Xbox Series X) this will be much less of a problem due to the stronger hardware.

Natural and Atmospheric Tamriel

SETTINGS
HQ
LO

Natural and Atmospheric Tamriel (NAT) is a weather, lighting, and effects overhaul, all in one complete package. You may not be able to use the advanced ENB lighting and post-processing mods you can find on PC on your console, what NAT provides is the next best thing. If you want one mod that will instantly make your game look better without any performance hits whatsoever, this is the mod for you.

Skyland

© Provided by Windows Central

The all-in-one version of the Skyland mod massively improves the texture quality of nearly everything in Skyrim. From the game's vast earthy landscapes to the wood-and-stone structures that make up each city and nearly everything between, Skyland will make all of it look phenomenal.

Static Mesh Improvement Mod

© Provided by Windows Central

The Static Mesh Improvement Mod overhauls the look of what Skyland does not, such as things like furniture, food items, and other miscellaneous objects. As a result, this mod's impact is mostly felt in interior spaces, although it covers plenty of outdoor objects as well.

Veydosbrom

© Provided by Windows Central

For Xbox One users, Veydosbrom is the best overall grass mod since it adds beautiful, dense grass to Skyrim without hitting performance too hard. This is a great mod to pick up if you want your Skyrim to feel more lush. Make sure to pair it with Landscape Fixes for Grass Mods.

Skyrim Flora Overhaul (Trees Only)

© Provided by Windows Central

The trees only version of Skyrim Flora Overhaul pairs excellently with Veydosbrom, as it significantly pretties up Skyrim's trees. After all, it would look weird for the grass to be incredibly detailed but the trees to look vanilla.

Realistic Water Two

© Provided by Windows Central

The Realistic Water Two mod completely revamps Skyrim's water, making it look much more realistic thanks to new textures, colors, and visual effects. The performance cost isn't that bad, either, so this is a great pick for performance-focused players as well.

Gameplay mods

If you're looking to freshen up the Skyrim experience with some changes to the gameplay, these mods will be right up your alley. They add more depth to the game's mechanics and systems, and they bring more overall roleplaying potential to Skyrim.

Alternate Start - Live Another Life

© Provided by Windows Central

Alternate Start - Live Another Life is perfect for people who want to quickly start new playthroughs without having to go through the Skyrim intro sequence every time. It allows you to pick a background for your character and then have them teleported to an fitting location in the world with the appropriate starting gear, which is awesome for roleplaying.

Ordinator - Perks of Skyrim

© Provided by Windows Central

The Ordinator - Perks of Skyrim mod completely overhauls the game's skill trees, unlocking countless new perk options for players to experiment with in their builds. What's awesome about Ordinator is that it even revamps less popular skills like Speech or Pickpocketing in order to make them more viable and interesting, which is a great way to encourage build variety. None of the new perks are particularly overpowered, either, ensuring a balanced experience.

Apocalypse - Magic of Skyrim

© Provided by Windows Central

Apocalypse - Magic of Skyrim is essentially the mage version of Ordinator in that it adds countless new spells to all of Skyrim's schools of magic. From raising magical stone walls to block enemies with Alteration to casting devastating tornadoes with Destruction, Apocalypse is chock-full of creative and fun spells to try out. The mod automatically distributes them throughout the world as well, so finding them won't be difficult (the best place to look is with a Jarl's court wizard).

Wildcat - Combat of Skyrim

© Provided by Windows Central

Wildcat - Combat of Skyrim is a phenomenal combat mod that breathes new life into the Skyrim hack-and-slash experience we've all gotten used to by now. It makes enemy AI smarter, makes attacks deadlier (for both the player and enemies), adds in locational damage, and makes it so all attacks drain stamina instead of just power attacks. All of these changes make Skyrim more difficult, but they also make the combat system feel more skill-based. Additionally, overcoming foes with Wildcat combat is much more satisfying than it ever was with vanilla Skyrim. We can't recommend this mod enough.

Beasts of Tamriel

© Provided by Windows Central

If you want some more variety in the ranks of Skyrim's creatures and critters, it doesn't get any better than Beasts of Tamriel. As you explore the lands, you'll start to see and encounter monsters you've never seen before, including female giants, massive whales, flaming wolf spirits, big bipedal frogs (you can ride them like horses!) and many more. Dvd mp4 converter open source.

iNeed - Food, Water, and Sleep

© Provided by Windows Central

iNeed - Food, Water, and Sleep turns Skyrim into somewhat of a survival game. As you play through the game, you'll need to make sure your character stays well-fed, hydrated, and rested. This is an excellent mod for people who are looking for an extra bit of challenge, and it also gives you more of a reason to stop by in Skyrim's smaller towns while on your travels. Spin palace casino free slots.

Quest mods

Quests dictate nearly everything we do in Skyrim, and over the years talented modders have come up with some truly incredible quest mods that add in brand new stories with professional voice acting, new worldspaces, and more.

The Forgotten City

© Provided by Windows Central

The Forgotten City is arguably the best quest mod in existence in terms of writing, as it won a National Writers' Guild award for its script. In this 8-hour long adventure, players will work to uncover the truth behind a murder mystery in an ancient underground city. The mod's voice acting is stellar, and the fact there are multiple endings means that the quest has lots of replayability as well.

Project AHO

© Provided by Windows Central

Project AHO takes players to Sadrith Kegran, a hidden settlement owned by Great House Telvanni and built over the ruins of an ancient Dwarven city. As they play through this DLC-sized adventure, players will uncover the secrets of an extremely advanced Dwemeri invention: the Aetherium Hyperspace Observatory.

Carved Brink

© Provided by Windows Central

What Was Added To Skyrim Special Edition Xbox One

Made by the same team behind Project AHO, Carved Brink is centered around exploring a Daedric plane of Oblivion controlled by goblins. Over the course of this quest mod, you'll find new treasures, meet new characters, and eventually you'll be tested by the trial of the Daedra.

The Notice Board

© Provided by Windows Central

Unlike the previous mods we mentioned, The Notice Board is aimed towards players looking for short, repeatable adventures. At every city or town you will find notice boards where NPCs have posted jobs for adventurers like you to complete. These jobs typically entail clearing out bandit camps, delivering secret messages, saving captured civilians, killing beasts, going hunting, and more.

Did we miss any of your favorite mods? Have you got one you think should be on the list? Let us know in the comments below!

The game that keeps giving

Skyrim: Special Edition

© Provided by Windows Central

Fus-ro-dah!

Skyrim: Special Edition is the current-gen version of the legendary 2011 classic, featuring a more stable engine and some awesome visual enhancements like godrays and dynamic depth of field.

The UESPWiki – Your source for The Elder Scrolls since 1995

Skyrim Special Edition Vs Original

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  • 1Version 1.5
    • 1.7Version 1.5.39
    • 1.8Version 1.5.23
    • 1.9Version 1.5.16
    • 1.10Version 1.5
  • 2Version 1.4
  • 3Version 1.3
  • 4Version 1.2
  • 5Version 1.1
    • 5.2Version 1.1.51.08

This page lists all patches released for the Special Edition. Upgrading Skyrim to the latest patch is usually recommended, as many bugs and glitches are often fixed by the patches. You can find out about your version in the lower left corner of the 'System' screen (Esc on PC, Start then selecting 'System' on console). Extra details on specific platforms can be found on the related pages: PC, PS4, and Xbox One.

Us online casinos that accept paypal. Please note that having a designated patch installed will not guarantee that the issue it was supposed to fix will be fixed upon entering game. In some cases after a patch has been installed, players have noted that their previous save files have become unplayable, glitchy, and/or have other issues. As such, it may be necessary to start a new game file to have all issues resolved.

Version 1.5

Version 1.5.97

Version 1.5.97 was released as an update for Steam, PS4 and Xbox One on 21 November 2019.

  • Support for new CC content was added.
  • Wolves will now howl properly when idle.
  • Additional art resources centering around content for Shivering Isles has been included with the base game as modders' resources.
Added Files

Changes to Update.esm:

  • 5 new flora (all unused):
    • ccBGS_RootScreamingMaw [FLOR:0100306A]
    • ccBGS_RootScreamingMawActivator 'Screaming Maw' [ACTI:01003090]
    • ccBGS_FlameStalk01 [FLOR:01003089]
    • ccBGS_FlameStalkActivator01 'Flame Stalk' [ACTI:0100308E]
    • ccBGS_FlameStalk02 [FLOR:0100308A]
    • ccBGS_FlameStalkActivator02 'Flame Stalk' [ACTI:0100308D]
    • ccBGS_RootThornHook [FLOR:0100306C]
    • ccBGS_RootThornHookActivator 'Thorn Hook' [ACTI:0100308F]
    • ccBGS_RootRotScale [FLOR:0100306B]
    • ccBGS_RootRotScaleActivator 'Rot Scale' [ACTI:0100308C]
  • 3 new alchemy ingredients (all unused):
    • ccBGS_RootScreamingMawIngredient 'Screaming Maw' [INGR:0100306E]
      • Value: 20, Weight: 0.1, Effect Strength: 36
      • Effects: Regenerate Magicka, Fortify Alteration, Invisibility, Regenerate Health
    • ccBGS_RootThornHookIngredient 'Thorn Hook' [INGR:0100306F]
      • Value: 20, Weight: 0.1, Effect Strength: 67
      • Effects: Lingering Damage Health, Paralysis, Regenerate Magicka, Regenerate Health
    • ccBGS_RootRotScaleIngredient 'Rot Scale' [INGR:0100306D]
      • Value: 20, Weight: 0.1, Effect Strength: 100
      • Effects: Slow, Lingering Damage Health, Fear, Paralysis
    • No ingredients for the two Flame Stalks, even though they both have their activate text as 'Harvest'
  • 28 new statics (all unused):
    • ccBGS_FireStalkBud [STAT:01003076]
    • ccBGS_GiantRoot01-04 [STAT:01003085-88]
    • ccBGS_RootCluster01-02 [STAT:01003091-92]
    • ccBGS_RootClusterLarge01-02 [STAT:010030A4-A5]
    • ccBGS_RootHall2way [STAT:01003075]
    • ccBGS_RootHall3way [STAT:01003070]
    • ccBGS_RootHall4way [STAT:01003071]
    • ccBGS_RootHallEndcap [STAT:01003072]
    • ccBGS_RootHallRamp01 [STAT:01003073]
    • ccBGS_RootHallShift01-02 [STAT:01003083-84]
    • ccBGS_RootHallTurn [STAT:01003074]
    • ccBGS_RootMoundRound01 [STAT:01003077]
    • ccBGS_RootWeeds01 [STAT:01003078]
    • ccBGS_ThinMushroomTree01-06 [STAT:01003082,7A-7E]
    • ccBGS_ThinMushroomTreeCluster01-03 [STAT:0100307F-81]
  • 7 new keywords (all used with updated dialogues):
    • ccBGS_ActorTypeCustomPetResponse01_Stay [KYWD:01003093]
    • ccBGS_ActorTypeCustomPetResponse02_Wait [KYWD:01003094]
    • ccBGS_ActorTypeCustomPetResponse03_GoHome [KYWD:01003095]
    • ccBGS_ActorTypeCustomPetResponse04_Trade [KYWD:01003096]
    • ccBGS_ActorTypeCustomPetResponse05_FollowfromDismissed [KYWD:01003097]
    • ccBGS_ActorTypeCustomPetResponse06_Wait [KYWD:01003098]
    • ccBGS_ActorTypeCustomPetResponse07_FollowfromWait [KYWD:01003099]
  • 1 new container:
    • ccBGS_RootHollowedStump 'Hollowed Stump' [CONT:01003079] (empty, unused)
  • 1 new door:
    • SDoorManholeCoverInvisible 'Entrance' [DOOR:0100308B] (unused)
  • Updated dialogue:
    • [INFO:01002F02] ('(whine)' in GRUP Topic Children of PetFramework_BranchDismiss_HoldTopic [DIAL:01002F00])
    • [INFO:01002F0E] ('(whine)' in GRUP Topic Children of PetFramework_BranchDismiss_HomeTopic [DIAL:01002EFF])
    • [INFO:01002F04] ('(grumble)' in GRUP Topic Children of PetFramework_BranchHomeCurrLocTopic [DIAL:01002EEB])
    • [INFO:01002F06] ('(squeal)' in GRUP Topic Children of PetFramework_BranchRecruitTopic [DIAL:01002F01])
    • [INFO:01002F0A] ('(squeal)' in GRUP Topic Children of PetFramework_BranchWaitResumeTopic [DIAL:01002EEA])
    • [INFO:01002F0B] ('(grumble)' in GRUP Topic Children of PetFramework_BranchWaitTopic [DIAL:01002EED])
    • [INFO:01002F09] ('(grumble)' in GRUP Topic Children of PetFramework_InventoryTopic [DIAL:01002EEC])
      • Added Subject.HasKeyword(one of the new CustomPetResponses)=0 conditions
      • Bug: the edit to [INFO:01002F0E] conflicts with a pre-existing (and unchanged) override in HearthFires.esm
  • Interior cell changes:
    • ccPlaceholder04Interior01 'Creation Club Cell' [CELL:01002FD2]
      • Added a door [REFR:0100309F] (places AutoLoadDoor01 'Passage' [DOOR:00031897]) (to Tamriel)
      • Removed old door [REFR:01002FDF] (places CreationClubPlaceHolderDoor 'Door' [DOOR:01002F3B])
      • Rearranged some statics
    • CTest 'Quick Test Cell' [CELL:000B1783]
      • Added a door [REFR:01003056] (places WRDragonDoor01 'Door' [DOOR:000252C7]) (to Solitude)
      • Also [REFR:01003066] (places WRDragonDoor01 'Door' [DOOR:000252C7]) (to Tamriel)
  • SolitudeWorld worldspace changes:
    • Added door ccBGSSSE025_DungeonEntrance [REFR:01003057] (places CreationClubPlaceHolderDoor 'Door' [DOOR:01002F3B] in GRUP Cell Persistent Children of [CELL:00037EE6] at -16,25) (to CTest)
    • Lots of ITMs
  • Tamriel worldspace changes:
    • [CELL:00000D74]
      • Added door [REFR:0100309C] (places AutoLoadDoor01 'Passage' [DOOR:00031897] at 44,-32) (to Placeholder04)
      • Added door EEJSSE004_WaririorDoor [REFR:01003058] (places CreationClubPlaceHolderDoor 'Door' [DOOR:01002F3B] at -20,-8) (to CTest)
    • Added ccBGSSSE040_NavCutVolume [REFR:0100309E] (places CollisionMarker [STAT:00000021] in GRUP Cell Temporary Children of [CELL:0000BDC9] at 44,-31)
    • Added ccBGSSSE040_EntranceBlocker [REFR:0100309D] (places RockCliff04 [STAT:00029D98] in GRUP Cell Temporary Children of [CELL:0000BDCA] at 44,-32)
    • Added other miscellaneous statics and trees
  • Changes to HearthFires.esm:
    • Updated player dialogue lines relating to Hendraheim mod (added FULLs to existing forms):
      • BYOHRelationshipAdoptable_ProposeCCHouse05 'Yes, Hendraheim.' [DIAL:03000894]
      • PetFramework_SendPetCCHouse05 'Hendraheim' [DIAL:03000856]
      • RelationshipAdoptableOrphanage_Q5_CCHouse05 'At Hendraheim.' [DIAL:03000B70]
      • RelationshipAdoption_MoveToCCHouse05 'Hendraheim.' [DIAL:030009A5]
      • RelationshipMarriageFINCCHouseTopic05 'Hendraheim.' [DIAL:03000B52]
      • RelationshipMarriageWeddingCCHouseTopic05 'We could live in Hendraheim.' [DIAL:03000C42]
    • Updated player dialogue lines relating to the Dead Man's Dread mod (added FULLs to existing forms):
      • BYOHRelationshipAdoptable_ProposeCCHouse08 'Yes, Dead Man's Dread.' [DIAL:0300086F]
      • PetFramework_SendPetCCHouse08 'Dead Man's Dread' [DIAL:03000853]
      • RelationshipAdoptableOrphanage_Q5_CCHouse08 'At Dead Man's Dread.' [DIAL:03000B6D]
      • RelationshipAdoption_MoveToCCHouse08 'Dead Man's Dread.' [DIAL:0300096D]
      • RelationshipMarriageFINCCHouseTopic08 'Dead Man's Dread.' [DIAL:03000B4C]
      • RelationshipMarriageWeddingCCHouseTopic08 'We could live in Dead Man's Dread.' [DIAL:03000BD8]
  • Additions to Skyrim.ccc:
    • ccBGSSSE020-GrayCowl.esl
    • ccBGSSSE031-AdvCyrus.esm
    • ccBGSSSE040-AdvObGobs.esl
    • ccBGSSSE025-AdvDSGS.esm
    • ccEEJSSE004-Hall.esl
  • File changes:
    • Horse animations (meshesactorshorseanimations) added in 1.5.80 have been removed
    • Added meshesactorscaninebehaviors wolfnoncombatidle.hkt
    • Added meshesarchitecturesolitudesewerentrancecollision01.nif
    • Added meshesclutteringredientsmothwing02monarch.nif
    • Added 37 meshes under meshescreationclub_shared, including some 'plantactivatorbehavior' HKTs
    • Added 38 textures under texturescreationclub_shared
    • Decreased the file sizes of textureseffectsprojected{diffuse,normal,normaldetail}.dds again

Version 1.5.80.0.8

Version 1.5.80.0.8 was released as an update for Steam, PS4 and Xbox One on 13 June 2019.

  • Backend changes to support new Creation Club content.
  • Fixed an issue with specular lighting on skin.
Undocumented Changes

Version 1.5.73.0.8

Version 1.5.73.0.8 was released as an update for Steam, PS4 and Xbox One on 13 March 2019.

  • Small backend changes for PC, XB1, and PS4.
  • Thieves Guild Hood will no longer disappear if player is a vampire (second instance on the variant record).
  • Vegetable Soup and Venison Stew now properly restore health.
  • Fixed a lighting error on the doors of Solitude (best seen on the door to Blue Palace).
  • Removed an extraneous floor piece from Folgunthur.
Added Files

Changes to Update.esm:

  • Fix to ThievesGuildVariantHelmetAA [ARMA:000E35CE] adding vampire race support (mirrors the Unofficial Patch except it doesn't include ElderRaceVampire)
  • Change to FoodRestoreHealthDuration 'Restore Health' [MGEF:001058A2] from a health regen to healing (mirrors the Unofficial Patch; affects Horker Stew, Venison Stew, Vegetable Soup, Juniper Berry Crostata, Chicken Dumpling)
  • Deleted [REFR:002A6D2E] (NorTmpHallBg1wayS01 [STAT:0001B1B6] in 'Folgunthur Crypt' [CELL:000AB531]) a floor piece that was placed near the ceiling, and will be mostly invisible to the player.
  • Moved SolitudeExteriorGuardMarker5 [REFR:0002A2C0] (PatrolIdleMarker [IDLM:000140BD] in [CELL:00000D74] at -18,24) (also moved by the Unofficial Patch)
  • Added and moved various terrain statics in a few Tamriel exterior cells
  • Added MUSCombatBossUmbra [MUSC:0100301E] with one track MUSCombatBossUmbra01 [MUST:0100301D] (dataMusicBGSSSE016_MUS_Combat_Boss_01.wav)
  • Added placeholder list ccBGSSSE003_LCharUndeadList [LVLN:01003024] containing only a rabbit
  • Added placeholder NPC ccBGSSSE003_LvlBoneWolfZombie [NPC_:01003025] templated from LCharUndeadList (18 placed references, mostly in pairs, Enable Parent-ed to a disabled marker)
  • Added empty list cc_ShiveringIsleIngredients [LVLI:01002FDA]
  • Added 1 placeholder cell for unreleased ccEEJSSE004

Additions to Skyrim.ccc, 10 placeholder cells for unnamed future CC locations:

  • ccBGSSSE016-Umbra.esm
  • ccBGSSSE031-AdvCyrus.esl
  • ccBGSSSE050-BA_Daedric.esl
  • ccBGSSSE052-BA_Iron.esl
  • ccBGSSSE054-BA_Orcish.esl
  • ccBGSSSE058-BA_Steel.esl
  • ccBGSSSE059-BA_Dragonplate.esl
  • ccBGSSSE061-BA_Dwarven.esl
  • ccPEWSSE002-ArmsOfChaos.esl
  • ccBGSSSE041-NetchLeather.esl
  • ccEDHSSE002-SplKntSet.esl
  • ccBGSSSE064-BA_Elven.esl
  • ccBGSSSE063-BA_Ebony.esl
  • ccBGSSSE062-BA_DwarvenMail.esl
  • ccBGSSSE060-BA_Dragonscale.esl
  • ccBGSSSE056-BA_Silver.esl
  • ccBGSSSE055-BA_OrcishScaled.esl
  • ccBGSSSE053-BA_Leather.esl
  • ccBGSSSE051-BA_DaedricMail.esl
  • ccBGSSSE057-BA_Stalhrim.esl

Files:

  • Added meshesarchitecturesolitudesbluepalaceentrance.nif
  • Added meshesarchitecturesolitudedoorsshousedoor01.nif
  • Added musicbgssse016_mus_combat_boss_01.xwm
  • Reduced file size of textureseffectsprojecteddiffuse.dds, projectednormal.dds, projectednormaldetail.dds for compression

Version 1.5.62.0.8

Version 1.5.62.0.8 was released as an update for Steam, PS4 and Xbox One on 5 December 2018.

  • Small backend changes for PC, XB1, and PS4.
  • Thieves Guild Hood will no longer disappear if player is a vampire.
  • Fixed specular with 'Mourner's Hat' and 'Hat' on male Argonians.
  • Fixed skinning and restored bridles on Imperial Saddle.

Version 1.5.53.0

Jack hammer 2. Version 1.5.53.0 was released as an update for Steam, PS4, and Xbox One on 3 October 2018.

  • Small backend changes for PC, XB1, and PS4.

Version 1.5.50.0

Version 1.5.50.0 was released as an update for Steam on 29 August 2018.[1]

  • We're releasing a patch today with some small backend changes for PC, XB1, and PS4.

Version 1.5.39

Version 1.5.39 was released as an update for Steam and PS4 on 3 April 2018.[2] Shake it all about movie online.

New Features

  • Support for additional player homes

Bug Fixes

  • Minor bug fixes for Bethesda.net
  • Updated script functions for new Creations
  • Wolves have regained the ability to howl

Version 1.5.23

Version 1.5.23 was released as a stealth update on 30 November 2017. No official changelog has been posted by Bethesda, but the update includes the following:

New Features

  • Official support for Xbox One X

Bug Fixes

  • Updated script functions to support new Creations
  • Removed Report button from Mods (Users should report Mods on Bethesda.net)

Version 1.5.16

Version 1.5.16 was released as an update for Steam 7 November 2017.[3] It was released for Xbox One and PS4 on 9 November 2017.

Fixes

  • Fixed issue with rate of critters respawning in world
  • Fixed crash related to changing profiles (Xbox One only)
  • Fixed issues with screenshots displaying incorrectly in Creation Club/Mods
  • Message of the Day heading revised
  • Changed logic for how Creation Club content is initialized
  • Minor bug fixes to Bethesda.net

Version 1.5

Version 1.5 was released as an update for Steam, PS4 and Xbox One on 3 October 2017.[4]

New features

  • Message of the Day
  • Support for ESL file format
  • Mods - patch version numbers and notes added to Mod Details page

Fixes

  • Minor fixes to Bethesda.net functionality
  • Minor fixes to steam functionality

Version 1.4

Version 1.4 was released as a Steam update on 6 February 2017. The PS4 and Xbox One patches were released on February 9.[5]

New features

  • Added Featured category for mods
  • Added ability to sort Highest Rated and Most Favorited filters by today, week, month and all time
  • Added number of ratings count to Mods Browsing Menu
  • Added number of favorites count to Mod Details page
  • Added required dependencies to Mod Details page

Fixes

  • General performance and stability improvements
  • Improvements to Reporting mods categories
  • Fixed occasional crashes while scrolling through Load Order menu
  • Improved Bethesda.net error messaging

Version 1.3

Version 1.3 was released as a Steam update on 21 November 2016, and was later updated on December 13.[6][7] It was released on PS4 (as 1.05) on 10 January 2017.

Fixes

  • General stability and performance improvements
  • Fixed an issue where Slow Time effects weren't behaving properly
  • Better support for 144hz displays
  • Fixed issue with being unable to log into Bethesda.net

Version 1.2

Version 1.2 was released as a Steam update on 11 November 2016. It was released on PS4 (as 1.04) on 14 November. It was released on Xbox One on 16 November.

Fixes

  • General stability and performance improvements
  • Fixed issue related to using alt-tab while playing the game (PC)
  • Fixed issue with water flow not rendering properly
  • Fixed crash related to changing from werewolf back to human form
  • Fixed crash related to reloading after changing Load Order of mods
  • General bug fixing and improvements with browsing Mods

Version 1.1

Version 1.03

Ipad pro and video editing. Version 1.03 was released on PS4 and Xbox on 8 November 2016.

Version 1.1.51.08

Version 1.1.51.08 was released as a Steam update on 7 November 2016.

Fixes

  • General performance and optimization improvements
  • Fixed rare issue with NPCs not appearing in proper locations
  • Fixed an issue with interface elements not appearing correctly on certain displays (Xbox One and PS4)
  • Fixed issue with saves erroneously being marked as Modded, even though no mods are active
  • Updated some sound files to not use compression

Notes

  • Patch — the notes for the patches to the original game, all of which are included by default in the Special Edition
  • Unofficial Skyrim Patch — an unofficial mod attempting to fix all the bugs not fixed by the official patches. Available on the PC, Xbox One, and Playstation 4.

References

  1. ^Skyrim SE patch 1.5.50.0
  2. ^The Elder Scrolls V: Skyrim Special Edition 1.5.39 Update
  3. ^The Elder Scrolls V: Skyrim Special Edition 1.5.16 Update
  4. ^The Elder Scrolls V: Skyrim Special Edition 1.5 Update: Live for all platforms
  5. ^The Elder Scrolls V: Skyrim Special Edition 1.4 Update
  6. ^Skyrim Special Edition 1.3 Update
  7. ^Skyrim Special Edition Game Updates
Retrieved from 'https://en.uesp.net/w/index.php?title=Skyrim:Special_Edition_Patch&oldid=2177720'




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